List with all the items and combinations of TeamFight Tactics
TeamFight Tactics ( TFT ) is a game that is part of a new genre called auto battler, similar to Dota Underlords and Auto Chess. As in the last two games mentioned, TFT has an item system to improve champions.
In Master Tactics or TCT (that's what the game is called in Spanish), items are only obtained by overcoming neutral rounds and eliminating minions and neutral monsters. However, the odds vary widely: you can win three items, four, or none at all! You also can't know what items you'll get when you beat the stage.
To get you situated, the game has nine primary items, which are the ones you can earn on neutral rounds. The rest of the items are obtained by combining two of these objects or in carousel rounds. Note that when a unit has two primary items, they will always combine to become one final item. And beware, the order of the combination matters a lot!
The eight primary objects are:
- greatsword
- curved bow
- Unnecessarily large rod
- tear of the goddess
- Coat of mail
- negatron cloak
- giant's belt
- Combat Gloves (New Basic Item!)
- Spatula
- Other items
Know now the effects of each item in TeamFight Tactics and discover all the possible combinations between them! We show you how to make Bloodroot, Frozen Mace, and the rest of the final items.
Note: Updated to TFT version 9.19.
Greatsword: +15 Attack Damage
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | mortal phylum | +30 Attack Damage (+15 Attack Damage for equipped) Exclusive and unique item: The champion will not be able to equip another same or different item Passive – If the champion participates in an elimination, they receive a greatsword. Can be stacked until you have three Deadly Blades, but the extra items disappear at the end of the fight |
curved bow | executioner of giants | +15 Attack Damage and +20% Attack Speed On each basic attack, deals an additional 5% of the target's maximum health as true damage. |
Unnecessarily large rod | Sable-pistola hextech | +20 magic damage and +15 attack damage Heals for 25% of the damage dealt |
tear of the goddess | Shojin Spear | +20 starting mana and +15 attack damage After using ability for the first time in combat, recover an additional 18% of maximum mana for each basic attack |
Coat of mail | Guardian angel | +15 Attack Damage and +20 Armor 2 seconds after dying, the unit removes all negative effects and revives with 500 health. It can only happen once per game. |
negatron cloak | The bloody | +15 Attack Damage and +20 Magic Resist Gain 40% life steal |
giant's belt | Herald of Zeke | +15 attack damage and +200 hit points At the start of combat, allies with two hexes to the right and left in the same line gain an extra 15% speed for the rest of the combat |
combat gloves | Infinite thread | +15 Attack Damage and +20% Critical Hit Chance Grants 125% bonus for critical damage |
Spatula | Filo fantasmal de Youmuu | +30 attack damage User also counts as Assassin class Unique – Cannot be equipped more than once or put on a unit that is already an Assassin. |
Curved Bow: +20% Attack Speed
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | executioner of giants | +15 Attack Damage and +20% Attack Speed On each basic attack, deals an additional 5% of the target's maximum health as true damage. |
curved bow | rapid-fire cannon | +40% attack speed Doubles the range of basic attacks |
Unnecessarily large rod | Hoja de Furia de Guinsoo | +20 magic damage and +20% attack speed Gain 5% attack speed for each basic hit. stacks infinitely |
tear of the goddess | Puna de Statik | +20 starting mana and +20% attack speed Every 3rd attack splashes on 2 additional targets for 100 magic damage |
Coat of mail | Spectral dancer | +20% Attack Speed and +20 Armor Dodge all critical hits Unique – Can only be equipped once on the same unit |
negatron cloak | cursed blade | +20% attack speed and +20 magic resistance Each basic attack has a 20% chance to shrink. The target loses one star and can be reduced to a unit of 0 stars. |
giant's belt | titanic hydra | +20% attack speed and +200 health points Attacks deal an additional 3% of the user's maximum health as physical damage to the target and adjacent ones behind it. |
combat gloves | repeating crossbow | +20% Attack Speed and +20% Critical Chance If the bearer dies in the current round, this item passes to another ally. For each time this happens, the new bearer will receive an additional 30% attack speed and critical chance. |
Spatula | Blade of the Ruined King | +40% attack speed User also counts as Swordsman class Unique – Cannot be equipped more than once or put on a unit that is already a Swordsman. |
Unnecessarily Large Rod: +20 Magic Damage
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | Sable-pistola hextech | +20 magic damage and +15 attack damage Heals for 25% of the damage dealt |
curved bow | Hoja de Furia de Guinsoo | +20 magic damage and +20% attack speed Gain 5% attack speed for each basic hit. stacks infinitely |
Unnecessarily large rod | Rabadon Deathcap | +40 magic damage +50% magic damage |
tear of the goddess | Echo of Ludden | +20 magic damage and +20 starting mana Abilities deal 180 magic damage to the target and up to 3 adjacent enemies. |
Coat of mail | Medallion of the Iron Solari | +20 magic damage and +20 armor Grants a 300 health shield to allies two hexes to the right and left of the unit. lasts 8 seconds |
negatron cloak | ionic spark | +20 magic damage and +20 magic resistance Shock enemies using special abilities for 125 true damage. |
giant's belt | Morellonomicon | +20 magic damage and +200 health Magical abilities burn for 10 seconds, dealing 2% of the target's maximum health, every second. Prevents all types of healing during those seconds Unique – Can only be equipped once on the same unit |
combat gloves | Jeweled Gauntlet | +20 magic damage and +20% critical chance The champion's special ability can do critical damage |
Spatula | Yuumi | +40 magic damage User also counts as Sorcerer class Unique - Cannot be equipped more than once or put on a unit that is already a Sorcerer. |
Tear of the Goddess: +20 starting mana
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | Shojin Spear | +20 starting mana and +15 attack damage After using ability for the first time in combat, recover an additional 18% of maximum mana for each basic attack |
curved bow | Punal de Statik | +20 starting mana and +20% attack speed Every 3rd attack splashes on 2 additional targets for 100 magic damage |
Unnecessarily large rod | Echo of Ludden | +20 magic damage and +20 starting mana Abilities deal 180 magic damage to the target and up to 3 adjacent enemies. |
tear of the goddess | Archangel's Staff | +40 starting mana The user recovers 20 mana points when casting the special ability |
Coat of mail | frozen heart | +20 starting mana and +20 armor Adjacent enemies attack 35% slower for 1 second |
negatron cloak | Silence | +20 starting mana and +20 magic resist Basic Attacks have a 33% chance to prevent the target from gaining mana for the next 4 seconds |
giant's belt | Redemption | +20 starting mana and +200 hit points When the unit has 30% total health, it creates an area around itself that heals allies inside it for 1200 health. It only works once per fight. |
combat gloves | hand of justice | +20 starting mana and +20% critical chance At the start of the round, get one of the following bonuses:
|
Spatula | Darkin | +40 starting mana User also counts as Daemon class Unique – Cannot be equipped more than once or put on a unit that is already a Demon. |
Chainmail: +20 Armor
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | Guardian angel | +15 Attack Damage and +20 Armor 2 seconds after dying, the unit removes all negative effects and revives with 500 health. It can only happen once per game. |
curved bow | Spectral dancer | +20% Attack Speed and +20 Armor Dodge all critical hits Unique – Can only be equipped once on the same unit |
Unnecessarily large rod | Medallion of the Iron Solari | +20 magic damage and +20 armor Grants a 300 health shield to allies two hexes to the right and left of the unit. lasts 8 seconds |
tear of the goddess | Ice heart | +20 starting mana and +20 armor Adjacent enemies attack 35% slower for 1 second |
Coat of mail | thorn mail | +40 armor Returns 100% of mitigated damage to the target, applied as magic damage |
negatron cloak | Swordbreaker | +20 Armor and +20 Magic Resist Basic Attacks have a 33% chance to Disarm the target for 3 seconds |
giant's belt | red enhancement | +200 hit points and +20 armor Attacks deal an extra 2% of the target's maximum health each second, as Burn. Lasts 10 seconds and burned units cannot be healed Unique – Can only be equipped once on the same unit |
combat gloves | ice gauntlet | +20 Armor and +20% Dodge Chance When dodging an attack, the unit displays an aura that reduces the attack speed of enemies by 30%. Each dodge increases this aura. |
Spatula | gentleman's promise | +40 armor User also counts as Knight class Unique – Cannot be equipped more than once or put on a unit that is already a Knight. |
Negatron Cloak: +20 Magic Resist
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | The bloody | +15 Attack Damage and +20 Magic Resist Gain 40% life steal |
curved bow | cursed blade | +20% attack speed and +20 magic resistance Each basic attack has a 20% chance to shrink. The target loses one star and can be reduced to a unit of 0 stars. |
Unnecessarily large rod | ionic spark | +20 magic damage and +20 magic resistance Shock enemies using special abilities for 125 true damage. |
tear of the goddess | Silence | +20 starting mana and +20 magic resist Basic Attacks have a 33% chance to prevent the target from gaining mana for the next 4 seconds |
Coat of mail | Swordbreaker | +20 Armor and +20 Magic Resist Basic Attacks have a 33% chance to Disarm the target for 3 seconds |
negatron cloak | Dragon claw | +40 magic resist The user gains 75% magic resistance |
giant's belt | Céfiro | +200 health points and +20 magic resistance At the start of combat, it makes an enemy unit disappear for 6 seconds, as long as it is in the same position on the respective boards Unique – Can only be equipped once on the same unit |
combat gloves | Sash | +20 Magic Resist and +20% Dodge Chance Prevents the next crowd control effect i.e. stuns, slow, etc. Takes 3 seconds to recharge |
Spatula | Hurricane Runaan | +40 magic resist Attack an additional target per basic hit. The extra attack deals 75% of total damage and basic attack effects are applied |
Giant's Belt: +200 Health
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | Herald of Zeke | +15 attack damage and +200 hit points Allies two hexes to the left and right gain an additional 15% attack speed at the start of the match |
curved bow | titanic hydra | +20% attack speed and +200 health points Attacks deal an additional 3% of the user's maximum health as physical damage to the target and adjacent ones behind it. |
Unnecessarily large rod | Morellonomicon | +20 magic damage and +200 health Magical abilities burn for 10 seconds, dealing 2% of the target's maximum health, every second. Prevents all types of healing during those seconds Unique – Can only be equipped once on the same unit |
tear of the goddess | Redemption | +20 starting mana and +200 hit points When the unit has 30% total health, create a zone around it that heals allies inside it for 1200 health. |
Coat of mail | red enhancement | +200 hit points and +20 armor Attacks deal an extra 2% of the target's maximum health each second, as Burn. Lasts 10 seconds and burned units cannot be healed Unique – Can only be equipped once on the same unit |
negatron cloak | Céfiro | +200 health points and +20 magic resistance At the start of combat, it makes an enemy unit disappear for 6 seconds, as long as it is in the same position on the respective boards Unique – Can only be equipped once on the same unit |
giant's belt | Warmog's armor | +400 health The user regenerates 6% of the wearer's missing health every second, with a maximum of 400 health points every second |
combat gloves | trap claw | +200 health and +20% chance to dodge At the start of combat, the wearer gains a spell shield. The enemy that breaks said shield will be stunned for 4 seconds |
Spatula | Frozen Mallet | +400 health points User also counts as Glacial class Unique – Cannot be equipped more than once or put on a unit that is already Glacial. |
Combat Gloves: +10% chance for both critical and dodge
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | Infinite thread | +15 Attack Damage and +20% Critical Hit Chance Grants 125% bonus for critical damage |
curved bow | repeating crossbow | +20% Attack Speed and +20% Critical Chance If the bearer dies in the current round, this item passes to another ally. For each time this happens, the new bearer will receive an additional 30% attack speed and critical chance. |
Unnecessarily large rod | Jeweled Gauntlet | +20 magic damage and +20% critical chance The champion's special ability can do critical damage |
tear of the goddess | hand of justice | +20 starting mana and +20% critical chance At the start of the round, get one of the following bonuses:
|
Coat of mail | ice gauntlet | +20 Armor and +20% Dodge Chance When dodging an attack, the unit displays an aura that reduces the attack speed of enemies by 30%. Each dodge increases this aura. |
negatron cloak | Sash | +20 Magic Resist and +20% Dodge Chance Prevents the next crowd control effect i.e. stuns, slow, etc. Takes 3 seconds to recharge |
giant's belt | trap claw | +200 health and +20% chance to dodge At the start of combat, the wearer gains a spell shield. The enemy that breaks said shield will be stunned for 4 seconds |
combat gloves | thief gloves | +20% critical and dodge chance Exclusive and unique item: The champion will not be able to equip another same or different item Passive: in each round, the bearer will obtain two additional items that will be lost after the end of the fight |
Spatula | trap claw | +20% critical and dodge chance The user also counts as class Yordle Unique - Cannot be equipped more than once or put on a unit that is already a Yordle. |
Spatula: duplicates the attribute of the second component
Combined with | Crea | New Item Effects |
---|---|---|
greatsword | Filo fantasmal de Youmuu | +30 attack damage User also counts as Assassin class Unique – Cannot be equipped more than once or put on a unit that is already an Assassin. |
curved bow | Blade of the Ruined King | +40% attack speed User also counts as Swordsman class Unique – Cannot be equipped more than once or put on a unit that is already a Swordsman. |
Unnecessarily large rod | Yuumi | +40 magic damage User also counts as Sorcerer class Unique - Cannot be equipped more than once or put on a unit that is already a Sorcerer. |
tear of the goddess | Darkin | +40 starting mana User also counts as Daemon class Unique – Cannot be equipped more than once or put on a unit that is already a Demon. |
Coat of mail | gentleman's promise | +40 armor User also counts as Knight class Unique – Cannot be equipped more than once or put on a unit that is already a Knight. |
negatron cloak | Hurricane Runaan | +40 magic resist Attack an additional target per basic hit. The extra attack deals 75% of total damage and basic attack effects are applied |
giant's belt | Frozen Mallet | +400 health points User also counts as Glacial class Unique – Cannot be equipped more than once or put on a unit that is already Glacial. |
combat gloves | trap claw | +20% critical and dodge chance The user also counts as class Yordle Unique - Cannot be equipped more than once or put on a unit that is already a Yordle. |
Spatula | force of nature | Increases the total number of units by 1 |
Other items
Neeko's Help
Effect: Equip the item to a champion to get a 1-star copy of it. It is consumed upon use and can only be obtained from Mystery Boxes.