Discover all the champions, origins and classes of TeamFight Tactics
TeamFight Tactics ( TFT ), known as Master Tactics in the Spanish version, is Riot Games' auto battler based on the League of Legends universe. The game features fairly well-known champions that are divided into specific categories, origins, and classes. Nidalee, Lucian, Ahri, and the newly added Pantheon!
Both origins and classes are ways each unit can get synergy bonuses, depending on the number of champions of each type. For example, having a Ninja on the board is quite useful but it's better if you have four; you'll do quite a bit of extra damage! For that reason, knowing the origins and classes of each champion in TFT is important to learn how to play better.
Below is a list by category. There are five in total, and it is a way to identify the value and cost of the champion. A tier 1 character will cost 1 gold, while a tier 4 character will cost 4 gold. This forces us to plan our steps well to manage money and create the best possible composition of champions.
But let's not get distracted anymore and check out the list with all the TeamFight Tactics champions! Discover which category, origin, and class each of the characters that participate in this game belong to.
Once you have seen the champions, also know the origins and each class available in TFT :
Tier 1 Champions
Icon | Name | Origin | Class |
---|---|---|---|
![]() | Elise | Devil | shapeshifter |
![]() | Mordekaiser | Ghost | Caballero |
![]() | Camille | Hextech | Swordsman |
![]() | Darius | Imperial | Caballero |
![]() | Fiora | Noble | Swordsman |
![]() | We are | Noble | Caballero |
![]() | Vayne | Noble | Hunter |
![]() | Graves | Pirate | gunslinger |
![]() | Warwick | Wild | Fighter |
![]() | Nidalee | Wild | shapeshifter |
![]() | Kha'Zix | of the void | Assassin |
![]() | Kassadin | of the void | Magician |
![]() | Tristana | Yordle | gunslinger |
Tier 2 Champions
Icon | Name | Origin | Class |
---|---|---|---|
![]() | Varus | Devil | Hunter |
![]() | Lissandra | Glacial | Elementalist |
![]() | Braum | Glacial | Protector |
![]() | Jayce | Hextech | shapeshifter |
![]() | Blitzcrank | Robot | Fighter |
![]() | Lucian | Noble | gunslinger |
![]() | Zed | Ninja | Assassin |
![]() | Shen | Ninja | Swordsman |
![]() | Pyke | Pirate | Assassin |
![]() | Twisted Fate | Pirate | Magician |
![]() | Ahri | Wild | Magician |
![]() | Rek'Sai | of the void | Fighter |
![]() | Lulu | Yordle | Magician |
Tier 3 Champions
Icon | Name | Origin | Class |
---|---|---|---|
![]() | Aatrox | Devil | Swordsman |
![]() | Morgana | Devil | Magician |
![]() | Evelynn | Devil | Assassin |
![]() | Shyvana | Dragon | shapeshifter |
![]() | Ashe | Glacial | Hunter |
![]() | Volibear | Glacial | Fighter |
![]() | We | Hextech | Fighter |
![]() | Katarina | Imperial | Assassin |
![]() | Know | Ninja / Yordle | Elementalist |
![]() | Gangplank | Pirate | Swordsman / Gunman |
![]() | Rengar | Wild | Assassin |
![]() | Weighs | Yordle | Magician |
![]() | Poppy | Yordle | Caballero |
Tier 4 Champions
Icon | Name | Origin | Class |
---|---|---|---|
![]() | Brand | Devil | Elementalist |
![]() | Aurelion Sol | Dragon | Magician |
![]() | Kindred | Ghost | Hunter |
![]() | Sejuani | Glacial | Caballero |
![]() | Jinx | Hextech | gunslinger |
![]() | Draven | Imperial | Swordsman |
![]() | Leona | Noble | Protector |
![]() | Akali | Ninja | Assassin |
![]() | Gnar | Savage / Yordle | shapeshifter |
![]() | Cho'Gath | of the void | Fighter |
Tier 5 Champions
Icon | Name | Origin | Class |
---|---|---|---|
![]() | Swain | Demon / Imperial | shapeshifter |
![]() | Pantheon | Dragon | Protector |
![]() | Yasuo | Exiled | Swordsman |
![]() | Karthus | Ghost | Magician |
![]() | Anivia | Glacial | Elementalist |
![]() | Kayle | Noble | Caballero |
![]() | Miss Fortune | Pirate | gunslinger |
![]() | Kai'Sa | of the void | Assassin / Hunter |
list of origins
The origin of each champion has to do with the origin of the character and tells us about his background. It is the first way we have to achieve synergies between the units, making them more powerful as we combine them. Having multiple champions from the same origin will grant advantageous effects, so learn TeamFight Tactics synergies well!
Origin | Champions (Category) | Synergy effects |
---|---|---|
of the void | 5 champions:
|
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Devil | 7 champions:
| On each Basic Attack, Demon Units have a 40% chance to remove 20 Mana from the target enemy and gain:
|
Dragon | 3 champions:
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Exiled | 1 champion:
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Ghost | 3 champions:
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Glacial | 6 champions:
| With each attack, units can stun enemy targets for 1.5 seconds with a chance of:
|
Hextech | 4 champions:
| At the start of each round, a bomb is thrown at an enemy unit with an item and, for 5 seconds, disables all items on it:
|
Imperial | 4 champions:
| Deals double damage to:
|
Ninja | 4 champions:
| Increases ninja damage with a bonus of:
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Noble | 6 champions:
| 50 armor and magic resist, plus a 30 health heal per attack is granted to:
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Pirate | 5 champions:
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Robot | 1 champion:
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Wild | 5 champions:
| Each attack grants a point of Fury up to a maximum of 5. Each point gives 10% attack speed, and is applied to:
|
Yordle | 6 champions:
| Yordles can dodge enemy basic attacks (including effects) with a chance of:
|
class list
The classes allow us to identify the specific role of each champion in TFT. Not only are they important for synergies and compositions, which are the main course of the game, but they help us understand how our champions will fare on the battlefield. A swordsman will not behave the same as a gunslinger or shapeshifter!
Class | Champions (Category) | Synergy effects |
---|---|---|
Assassin | 8 champions:
| Passive – At the start of combat, assassins turn invisible for a short time and jump behind the furthest enemy. Assassins get a bonus of:
|
Caballero | 6 champions:
| All your units ignore:
|
shapeshifter | 6 champions:
|
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Hunter | 5 champions:
| Every 3 seconds, Hunters can double their attack speed for 3 seconds with a chance to:
|
Elementalist | 4 champions:
| Passive – Basic attacks grant double mana.
|
Swordsman | 7 champions:
| Each swordsman attack has a 35% chance to do:
|
Magician | 8 champions:
| Passive – Basic attacks grant double mana. Add to the entire team an amount of:
|
Fighter | 6 champions:
| All fighters get a bonus of:
|
gunslinger | 6 champions:
| Gunslingers gain 50% more chance to attack:
|
Protector | 3 champions:
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